(and Imommenting both on

Dent start. However, IMO (and I'mommenting both on the OP sp and some of the other suggested ones) : You only need 1 pt in Shadow Embre, its only really useful efft is to make drain life more efftive. You don't need the 2 points spent in Imp Health Stone, they're ne, but not really worth 2 talent points unless you have nowhere else to put the points when your making a demo sp. The point in shadowburn is only really for PvP andor solo questing. Amplifyurse is pretty, but not really useful in most situations. (I find the only real use for it is aurse of doom onurator =P). Next: only 1 lk in a given raid really needs maledtion. So, talk to the other lks in your guild (or the raid leaders) and find out if you really need those 3 points in there. If one or two other lks already have it, youan spend them elsewhere. As to where to spend those points you just freed up from Ampurse, maledtion, Imp HS, shadowburn, and Shadow Embre? I would highly rommend Suppression. Granted, it doesn't help your SB spam when your not refreshing dots, but it greatly redes the need for extra hit, and getting dot resists (and fear resists) is lame. Id rather see a SB resist than a Deathoil, Fear or even aorruption. Here is a very solid raiding sp for someone with T4 equivalent gear. I have seen this get around 1000dps on Mag multle times with several different raidlassompositions. wowheadom?talent=IE...kVtboZxx0xM
Inoperante wrote: 3 in Maledtion or 5 in Feloentration - pure raiding won't need Feloentration, and full Maledtion will be better. Eept...I'm not the one onoS duty. If your 33 Maledtion you should be onoS and the demodestro lk should be onoE oroR. Link to this ing fromanada Jun 5th 2008 3:21am : Logged Reply to this sperglegendsholar16 Good

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